Rgb 10 bit hdr This will convert the 8-bit content rendered by the game into 10-bit data before Yes 10-bit RGB 444 is just fine for HDR. I don't want HDR either since its fake on most monitors but I want 10 bit colours. If you cant see banding with HDR 10 bit, HDR 12 bit wont give any benefit. Fortunately, this will almost always be listed in a device’s tech specs, but beware of any HDR display that doesn’t list it. Sort I was discussing this a little bit in the LG C9 thread, and am curious about those gaming on PC and the displays and settings they're using. The third from bottom you will find 10-Bit Pixel Format option and I had to enable it. Games are usually RGB. Also consider the media you are using. It always uses 8bit+dither, even through it does kick in HDR, and I still don't have rgb 10 or 12 bit showing. 0. You should be getting HDR with standard 8-bit RGB. I do 4k HDR (Dolby Vision, HDR10) just fine with cables certified for the HDMI 2. 2100 PQ By JD Vandenberg and Stefano Andriani In this article, a color triplet in the RGB color space is denoted with (r, g, b). Nothing you do But since ps4 output HDMI is only 2. Windows automatically enables dithering if you run 8-bit RGB / YCbCr444 without subsampling. You need HDMI 2. 2160p@60Hz RGB/YUV444 in 10/12-bit mode with HDR ON is not supported over HDMI 2. I haven't found any examples of PC Leave it on 8-bit, and leave the the color space setting on Standard (not PC RGB). The best option for HDR is 10-bit in RGB mode. An 8-bit Most movies are encoded using some YCbCr format, so leave it on YCbCr for movies. You might be familiar with the RGB color model. Below that is Pixel format option and from drop down menu select RGB 4:4:4 Format PC standard (Full RGB). First thing is to go under the HDR is looking good and in shape. HDR is not possible with 8 bits. Unless your TV has a way to force sRGB Gamma for YCbCr in SDR mode like the G-SYNC HDR monitors, the brightness will always be screwed up as Windows always uses sRGB Gamma in SDR mode regardless of the output signal format. Reply reply More replies. Main HDR10 could have signal values below 64 as black (or blacker than black) whereas SDR-8 would have the same blacker than black value as 16 or under. 4 data limit = 25. and limited under output dynamic range. Why doesn't HDMI ha I'm trying to use Ffmpeg for creating a hevc realtime stream from a Decklink input. Its just that Intel tries to enable 10 Bit color depth when HDR is active. (10-bit = 1024 values, 8-bit = 256 values). There are bandwidth limits on HDMI 2. 1080p). 1 cable, or I tried out 1440p RGB 10 bit I've been wondering this too and after searching online for a while and just testing on my own, 8-bit RGB with dithering looks slightly better than 10-bit 4:2:0 with HDR enabled. 0 interface with a PC in SDR. Does anyone know if 10 bits matter in any way for gaming? Currently looking at Alienware 38 inch panel. The LG OLEDs fall back to static tone mapping in PC icon And using the TV’s FreeSync menu, you will see RGB 444 10b or whatever, and it says 10-Bit in the Windows HDR page. 0b and is lower, you will be either limited to 30Hz refresh rate or no HDR or no 10 bit support and no The two HDR gamuts have to cover a huge range of brightness and either the P3 color gamut, which is wider than sRGB, or the even wider BT2020 color gamut. On the new 30XX cards there is even no 4:2:2 setting anymore. Bits per color ,is color depth , for each channel RGB. So to convert from 8-bit to I've personally not noticed that much difference between full RGB or 4:4:4 8-bit with dithering, or 4:2:2 10 bit. I use DP, with no DSC (compression). If anything the PS5 is limited at 120 hz to 10 bit 4:2:2 HDR, PC RGB . Engine allow that. If you have a file that appears to be a 10bit SDR movie, it's either an upconversion from an 8bit source, or a tonemapped copy of an HDR source. This smooth gradiant are often up at the sky in games, or dark areas in some places. I compared 8-bit with dithering to 12-bit input on the TV and could not tell the difference in a 16-bit gradient test Can the tv not display 10-bit HDR, or is the bug just that the the TV menu displays the color bits incorrectly? I originally watched a video of him running the Xbox Series X where it actually said the proper RGB 10-bit, so I know it's possible especially since I'm 4K@60Hz 8-bit SDR RGB 4:4:4 is the best you can get from the HDMI 2. Jul 30, 2023 #5 10bit will only really see improvement in a really subtle way in lighting effects if they make the game for it, which is probably only happening if it's an HDR Dolby Vision game. Traditionally this has meant 8-bit, which means that there are 2 8 or 256 shades of each color. I use the RGB setting. The 4K mode of 2160p@60Hz in 10/12-bit mode with HDR ON only supports up to YUV420 over HDMI* 2. RGB is better than ycbcr, go for the RGB 10bit. On the other hand, a 10-bit color system uses 10 bits The number, 256, is 2 raised to the 8th power or the 8-bit color depth. RGB 8-bit+dithering with I tend to use nvidia colour settings instead of 'default' anyway to manually select 10/12 bit and Ycbcr etc but just quickly put it to default for testing purposes. 1 then RGB 10 bit @ 4k for either SDR or HDR is your best option. RGB provides the best color The second thing is how to ensure you’re getting 10-bit color on your monitor. As per this link, I have first converted the 10-bit HDR video to a number of 16-bit TIFF images. I think if you leave it on 8-bit, it will automatically go to 10-bit when it detects HDR content. MadVR will correctly switch it to yuv 4:2:0 and bac The only way to get 12-bit is to manually switch to 12-bit 24 Hz before playback. Windows HDR Calibration tools setup. a game, video or movie), will the tv display that in 10-bit, or is there a setting somewhere for me to enable 10-bit? As a result, I realized that this capture card is not capable of transmitting and receiving 10-bit signal in 4K, 60 FPS, HDR mode. So between 4k60 HDR with YUV 422 and 4k60 RGB For HDR, 4k60 10 bit YUV422, for SDR, 4k60 8 bit RGB (4k60 10 bit can only be done in YUV or RGB limited). PSA In Nvidia control panel, I simply created a custom resolution, EDIT: oh do i have to turn on windows HDR? because now i turn on Windows HDR and the windows One to choose pixel dpc at 8 bits, 10 bits and 12bits from drop down. I hope OP is looking at a true 8 bit screen as marketers often muddy the waters by hoisting the bit-count due to FRC implementation. The panel is 8-bit native. So yes that is "real HDR". so one can save bandwidth on the HDMI cable that So I have a Philips 326M6V, a 4K 60hz HDR monitor listed as having proper 10-bit support. Only by lowering the refresh rate to 30 hz was I able to enable 10-bit. However, to use an HDR format, you must output at least 10-bit color. 0hz 10 bit RGB/YCBCR 4∶4∶4 = 25. Both seem to support REC 2100 / HDR and WCG, and that 12-bit is technically better, but I’m curious if anyone has One to choose pixel dpc at 8 bits, 10 bits and 12bits from drop down. ; Build 10 bits YUV420 sample file from the 8 bits sample (singe frame for testing): I'd suggest going with YCbCr 4:2:2 10 bit or YCbCr 4:4:4 / RGB 8 bit. Above 1440p HDR works only in 60 frames. 0 ports on the TV. This is especially important when you work with wide gamut Why YCbCr explicitly, why not just RGB? HDR is independent of this and independent of color depth. Otherwise, 8-bit. My monitor isn't HDR, though, so it transmitting 10 bits probably doesn't buy me much. R 0 There will not be any new 10-bit only formats. 4a and does not fit into the available bandwidth of HBR3 signal transmission. Use RGB, 160hz, 8bpc when gaming instead. It looks better than SDR content too, because my monitor is reasonably good (over 100% SRGB and a decent fraction of P3). 1 ) with the 48CX . They did and looked even better than before. Yet it seems like I can't. Even Dolby Vision officially uses an 8-bit RGB container to transport a 12-bit source image. 0 which is 18gbps you get 8 bit YUV422. For bandwidth reasons 8-bit + FRC is employed by the monitor at 144Hz for the native resolution via DP, whereas for lower refresh rates or resolutions true 10-bit is supported. Reply reply This is a known issue. They are extremely expensive and very few can even tell a difference between 10 bit and 8 bit + FRC. You can still get sony XF90 55 inch for maybe 800 euros. On the Nvidia Monitor profesional ASUS ProArt Display PA32UCX-PK 4K HDR IPS Mini LED - 32", 1200 nits, Optimización de contraste fuera del eje, 10 bits, Dolby Vision, HLG, 1152 zonas, ΔE <1, 99% DCI-P3, 99. The 10-Bit Pixel Format option is purely for photo editing purposes from what I can gather, like setting that to Enabled allows Just feed the TV the highest signal it can receive, which in your case would be 10-bit RGB @ 4K 120hz (10-bit RGB is a 40Gbps signal vs ycbcr420 @ 12-bit is only 24Gbps; @ 4K 120hz). Often times, during dark scenes, a lot of the detail is noticeably lost if you are watching 8-bit SDR content or in a standard 8-bit display. 2020, 99. 10-bit scan out for Win32 'classic' desktop apps is possible with exclusive full-screen mode but there are a lot of variables (DVI cables don't support it for example). The dominant HDR spec, HDR-10, requires it. 0, it doesn't have enough bandwidth for 4k60 HDR with RGB. Your monitor is an 8 bit + FRC panel and you don't really need a genuine 10 bit panel for HDR. My PS4 PRO for example turns the RGB HDR signal into 422 12bit HDR to fit the cable’s bandwidth limited to 600 MHz, but my TV crunches the blacks because it’s still thinks it’s RGB (for some reason), so I instead set my PS4 manually to 420 12bit HDR so that I can see the colors correctly. An 8-bit with dithering RGB signal is equal or superior to a native 10-bit signal on most panels in terms of banding. HDR10 video is 10 bits per colour. Having HDR only on HDMI is confusing enough, but when you're on HDMI, you cannot select RGB 10-bit color. (For 8-bit, but the same applies to 10-bit) RGB Full obviously will use the full 0-255, producing far more colors. 10-bit is required only for subsampled 4:2:2 / 4:2:0 sources like Blu-ray players and consoles that don't support dithering. Static / dynamic is irrelevant. No you wont get full RGB at 4k 120hz, it will have to scale down to YUV420 Reply reply Fencer123456 • ur not getting 4k 120 on a PS5 anyway lmao Reply reply more reply More replies More replies More replies. I first did the test on PC with HDMI 2. Then HDR looks fine with PC icon without any banding. Is an RGB Full 8 bit signal true HDR on an OLED tv? Discussion I only have an LG A2 OLED and HDMI 2. Am I missing out here? Reply. Spyder5Pro calibration shows that it has about 80% of 100% of DCI-P3 in 10 bits HDR: works on 10 bpc, fails on 8 bpc 120Hz,144Hz Locked to 8 bpc, YCbCr422, Limited HDR doesn't work (try to toggle on, instantly toggles off) 2021 Legion 5 Pro HDMI port only runs 4k @120Hz with 8 bit RGB and not 10 bit upvotes HDR is a process whereby three identical images of varying brightness are placed on top of one another to make the overall image more striking. When I’m in Windows’ HDR mode, display settings shows 10-bit. HDR comes from Brightness and Darkness (Contrast ) NOT COLOR. You’ll need 10-bit For example, a 4K 60 Hz 4:4:4 8-bit signal is converted to a 4:2:2 10-bit HDR signal. Hello everyone! A bit of a noob here. What 10-bit offers over 8-bit is more color Do you know the difference between 8-Bit and 10-Bit ? Should you update 256 possible values (2^8), resulting in a total of 16,777,216 possible colors (256 x 256 x 256). Also HDR requires at least a 10-bit signal. If RGB 10bit is not available, then: For SDR, go with RGB 8bit. So, as you know 4K HDR Full RGB 10-bit Color 144Hz VRR is possible on the S95B but because it is a custom resolution it doesn't work across all Look at a gradient test pattern and try out of 10 bit vs. Does this just mean that Windows doesn’t have native 10-bit implementation in SDR? If 10-bit color is shown in a window (i. 10-bit is not requirement of HDR but 8-bit will not look nice for HDR. This lets me do 10-bit color now. Bit rate refers to the amount of colours a device can produce; the higher the bit rate, the more colours. 4K 60 Hz 10 bpc RGB requires ≈15 Gbit/s, which is beyond the limit of HDMI 2. So yes, on paper, ycbcr should look nearly identical to RGB (conversions aren't lossless though, like ycogcg). You don't need 10-bit for HDR. 32-bit RGB Full 8 bpc/32-bit YCbCr422 Limited 8 bpc/32bit YCbCr444 Limited 8 bpc and now I found some info that those Nvidia Control Panel settings will automatically change to YCbCr444 when I'll enable HDR on Windows 10/Enable HDR inside an HDR Game. Typically you leave the Nvidia settings at rgb 8bit 60hz because that is what almost all programs will use and that will look better than yuv 4:2:0 for everything that isn't encoded as yuv 4:2:0 (which is most things). Whether you should select 10 bit 422 for HDR or 8 bit RGB is tricky. The At the same conditions (444, black level, bit depth), YCbCr and RGB are totally interchangeable without any quality loss. Calculator: https: To my surprise, I was able to replicate this and Windows now shows 10 bit at 165hz for HDR (8 bit in Nvidia Control Panel). The highlight of the new Panasonic GH5 has to be its internal 10-bit 4:2:2 video I have 10 bpc colour depth and RGB 4:4:4 Pixel Format PC Standard (Full RGB). G. AW3423DWF Appears to Support 10-bit RGB @ 165 Hz. Latest model sony XH90 is currently the "holy grail" of LCD as it supports hdmi 2. This is not great for HDR. So I have a new TV with a true 10-bit panel and these are the options nvidia control My question is, if I'm playing a game in SDR, is it preferable to have 8-bit RGB Full Dynamic Range or 10-bit YCbCr 4:2:2 HDR has nothing to do with 10-bit. Data is stored in lower part of each byte (each uint16 element holds a value in range [0, 1023]). The goal is high quality HDR stream usage with 10 bits. Is HDR metadata even compatible with RGB, or does it have to be YCbCr444 with limited range? This is for desktop usage / gaming at 1080p and not 4K movies (where it's better to switch the display to 4K@60 10-bit YCbCr420 anyway). rotiki • HDR is typically 10 To get 10-bit color this is what is needed to be done (from comments) I actually discovered that I need to go into Windows display settings, enable HDR, VRR, and I can also enable GPU acceleration. 92. --Spoiler. The reduced chroma is only visible on sharp colored edges (like text) on solid colored background, something that you will rarely see in video games. My monitor can support 10-bit, videocard RTX 4090 can support 10-bit also. I see the difference between RGB and YCbCr. Share Add a Comment. YCrBr422 goes up to 12-bit but upon testing it actually is still 8-bit. When using 10-bit pixel format, HDR will become disabled. For HDR, i'd say RGB 8bit with dithering is not that different from YCbCr 422 10 bit, ingame wise, based on some games I've Offical no support for 4k 120hz RGB 10 Bit As a recent owner of a Legion 7i Gen 7, He is able to play games in 4k@120 10 bit with hdr and vrr. Raws are available in 12, 14, and 16 bit formats, but that's because they're raw from the sensor. HDR is the future, the future is now. Pardon the mouthful. i recently got a Sony xe93 and i can not for the life of me get it to display correctly. RGB is noticeably richer in color to me. [1] It is the most widespread HDR format. When HDR activates you are getting chroma subsampling so 4:2:0 or 4:2:2 at 10-bit or 12-bit. 1 , why lenovo is downgrading the port to only 32gbps in purpose. " Just to get it right as I'm not sure I get fully understood your explanation of chroma. If you are trying to play back HDR video using Windows, I would make sure your computer is outputting a 10-bit signal and make sure to turn on "Use HDR" in the Window's display settings. If you have hdmi 2. Edit: RGB is better for gaming because it offers better contrast, they both have their benefits for 10 bit and HDR are different things. I am a little confused about how we define HDR. I am confused as clients refer to 10 and 12bit as HDR sometimes. The 40gbps is there in the hardware, I’m looking for help understanding where 12-bit color would be used for a deliverable format instead of 10-bit. With YCbCr your PC is going to convert RGB to YCbCr, and you don't want that. Forum where its discussed: Solved: UHD 630: 10-bit color and HDR are not supported for external monitor - On Windows, HDR apps render to a 10-bit surface and the GPU does dithering automatically if the signal is 8-bit. Gorrak Novice Member. Just a lot of relevant details. How is this possible, is it because he is connected USB C from laptop to Display port in monitor? The new 4K HDR stuff is 10 bit. I don’t want to use chroma subsampling, so my options seem to be: 10-bit RGB I used to play it on 10-bit/HDR, but even on low settings I would get frame rates as low as 80. Hence YUV420 (two out of three colors are compressed) is used to support HDR at that resolution and framerate. If you want real HDR on native 4K, you need to go for YcbCr 12-bit 60 frames. old lcds only shows 6 on each channel , (even though you set you OS to 32) 8 bits per channel (sRGB) is the most used standard BTW, windows color handling is not going to help you very much if you just enable HDR mode. More bits can do smoother gradiant to reduce banding between steps of colors. **SOLVED: Disabled 10-bit pixel in Gaming settings whilst leaving 10-bit enabled in Advanced. But If your TV is reporting it is in HDR mode then it is playing HDR content and getting a HDR signal. It will not be needed until we get HDR displays with extreme brightness and there is 12bit HDR media. Now, 10-bit color on an RGB signal (which is always 444 uncompressed) at 2160p/60Hz CANNOT fit into the HDMI 2. YCbCr uses only a limited range of the available bits, similar to RGB limited. It always stays in 8BIT RGB. "-----so does this mean that i should set my video card to output ycbcr422 10-bit instead of rgb full 12-bit that most seem to recommend for htpc output? would this minimize the number of times conversions take place, i. HDR also works in 8-bit. 4 (with DSC), Full Range RGB 10-bit can be selected in the graphics driver at any refresh rate, up to the native resolution. The improvement comes from the Shield's 12-bit YCbCr422 mode, which can effectively contain a 10bit-RGB signal. The reason why color depth changes is because RGB is uncompressed, therefore 10 bit RGB takes up more bandwidth than 10 bit 422 or 10 bit 420. 0 limitation here, not giving you that format. 10-bit with chroma subsampling might be worse visually than 8-bit full chroma with temporal dithering. When in full RGB at 4k I cannot get to 10 bit. im very confused. Since SDR content are 8-Bits, and HDR 10 bits. On my PS5 i get 4k 60 HDR in RGB 4:4:4 chroma because both tv and console are HDMI 2. You will Obviously ideally I'd just run RGB 10 bit full dynamic range for everything but since intel doesn't support FRL yet it's not possible to drive that. I should say shades but meh. This is independent of SDR or HDR. It's not 2015 anymore. In the Nvidia Control Panel there is no option to select 10 bit colour depth on any resolution, unless I enable YCbCr4:2:2. At the moment for the youtube/browsing I'm running RGB 8bit 60Hz while for downloaded content I'm changing to RGB 10bit 23Hz (ie 23. If you need 10 bit pixel format for photo editing, you are going to need to have a properly calibrated monitor, and HDR RGB by it's nature is Full Chroma so even "Full Chroma RGB" is redundant. 1 increases bandwidth to allow for 4K HDR video at up to 120Hz. Someone please explain the Tool to generate 10-bit HDR YUV in P010 colorspace? Encoding API-3 Do you know how I could convert an HDR AVIF image into raw rgb inputs? I've been experimenting with converting AVIF to yuv420p10le for input to ultrahdr_app, but my results don't look too good. You can vote as helpful, but Will I get all of the colors on SDR and HDR with RGB full 8 bit vs 422 ycbcr 10 bit? How do colors differentiate between RGB Full 8bit vs ycbcr 422 10 bit? I've heard RGB is 0-255 for color, not sure about 10 bit ycbcr. Windows + HDR is a mess there are lots of little problems, hopefully at some point down the road windows will get HGIG support which will hopefully correct most issues. on all but RGB. 11. However, when I use some program like python to YCBCR 4:4:4 10 BIT OR RGB FULL 10 BIT . Shouldn’t we want to watch in 10 bit? I use jellyfin for 4K HDR content and it For non-HDR/4kUHD scenarios, you can't really get anything more than 8-bit with windowed mode or UWP CoreWindows swapchains anyhow because DWM is converting you to 8-bit. 2 from Usb C port on my laptop. And that being said, I too would take the The colour bit depth of ProRes is 10-bit. For now, just have a look at the grayscale values; we'll discuss color later. So far I have only seen 10-bit in YCbCr444 with limited range even at 1080p - RGB was always locked to 8-bit. Only a dedicated Blu-ray player can transfer 10-bit YCbCr420 video from a disc to the TV without signal conversion. So, I rather play on 8-bit and keep the FPS high. I can select 2560 x 1440 + 120hz + RGB + 10 Bit + HDR in the Nvidia Control Panel But the Freesync info Box says 3840 x 2160 + 120hz + 10 Bit + RGB as well as the LG diagnostics and information menu although I have set 2560 x 1440 in the Nvidia driver. 4dp cable to factory 2. In Nvidia : Change resolution, 3- use NVidia colors settings, 32 bits, 10 bpc, RGB, full. It includes HDR static metadata but not dynamic metadata. 1 driver) and this card can output 12-bit in YcbCr 420 on my LG C1 in 4K 60hz, but there's an option in graphics that I can set 10-bit colour in games. YCbCr 4:2:0 is acceptable for watching movies, I currently have a DELL U2410 monitor, which, as I understand, has a 12-bit internal processor and an 8-bit panel with FRC dithering, and supports an Adobe RGB color space. i just have 8 bit under Output colour depth. Reply reply RGB 8-bit with dithering is indistinguishable from 10-bit. If any of your HDMI ports is not 2. It may be a hdmi 2. Even more-so with SDR, obviously. it has a minimum 1000 CD/m Nits Brightness to be considered HDR. HDR uses 10-bit colour to produce its image, hence why the two are linked and easily misrepresented. With my LG32UD59-B monitor connected via DisplayPort, I have set 4K/60 Hz /RGB 10-bit in the nVidia control panel. Your display cannot fulfil the requirement due to your RIG is too old. Which mediaplayer? If Madvr, then the best is to use 24hz RGB 10/12 bit full. The Decklink SDI input is fed RGB 10 bits, which is well handled by ffmpeg with the decklink option -raw_format rgb10, which gets recognized by ffmpeg as 'gbrp10le'. If you can do the “CRU” hack, and get 12Gb4L unlocked, then you can do 12-bit RGB @ 4K 120hz (48Gbps), but ycbcr420 is not the same as RGB. An 8-bit You cant use a DP to HDMI cable to get 10-bit RGB 444, the limit is the HDMI 2. The thing is that, when I put back the DP cabe, it reverts back to 10 bit. What are you using the TV for, if its just HDR video content than 12-bit YCC422 which the TV does support should be fine Personally speaking, with HDR enabled in games like RDR2, or Res. So just let it on 8 bit for the rest of the time if that works better. Any new still imaging format will be 16bit, not 10bit. Settings applied : Windows HDR on, Windows auto HDR OFF. The only exception is if the game is running at 30 fps, then maybe you can use RGB with HDR, I don't know if it would activate or whatever. Even ycbcr 444 doesn't give me the option to use 10 or 12, only ycbcr 422 and 420 give the higher depth option. HDR10 Media Profile, more commonly known as HDR10, is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association. If you're limited to HDMI 2. 07 billion colors, while an 8-bit photo can only Greetings everyone ! Yesterday, I swaped my 1. 4. :\ So when I am running HDR games at 4:4:4 8 bit, am I even getting actual HDR? Is 4:2:2 10 bit HDR inferior to 4:4:4 8bit, or even HDR? Are you saying I can do 4k/120hz/HDR with a DP to HDMI 2. Village for example I leave it on 10 bit, HDR, YCbCr 4:4:4 Pixel Format, given YCbCr has the component of luminance which I find really highlights the colours, and whites, If you use PC icon, then you should run HDR 8-bit dithered RGB, not 10-bit YCbCr422 / YCbCr420. But now to the million dollar question: Bare in mind that you can have 8-bit "HDR" content as well as 10-bit "SDR" content. That's what keeps the TV in HDR mode. First thing is to go under the Sure I can do 420 + 10 bit, but I thought the whole point of the LG CX is that after I labeled the input to PC, I should be able to do 4:4:4 + 10 bit + 4k 60hz. 4K @ 120 Hz can only be achieved with the For instances on my PG27QU if I have my Refresh Rate set to 98 Hz and enable HDR it will swap to 10-bit, or if I'm above that it'll just show (256 color levels per channel) output. I would keep it at SDR and not play HDR. Regularly calibrate your monitor to maintain color accuracy. . Everything quoted above is incorrect. ; Storage format is the same non-standard interlace format as the uint8 sample. RGB BT. It will automatically switch to 10-bit for HDR. Using an adapter will not circumvent this limit. ** Share Sort by: New. So 12 bit > 10 bit > 8 bit RGB = YCbCr 4:4:4 > YCbCr 4:2:2 > YCbCr 4:2:0. 2020 as well as HDR. Ok folks I'm super tired but I feel the need to get this out before I crash so I'll do my best. For 4K in HDR 10-bit required HDMI 2. but I thought that HDR is equivalent to 10-bit; in the Display Information window, it says the Color space is HDR but the Bit depth is 8 bit with dithering, so clearly there’s some huge gap in my knowledge This monitor dithers 8 bit colors together, making it look exactly like 10 bit. As I said, you need to set your black level correct. 99 percent of all software doesn't have 10 bit color anyway, so there is that too. 0 options sets. If a game DOES NOT offer a 60+ fps mode, the PS5 will output 2160p 60Hz RGB 10-bit HDR (again, assuming a proper and supported 2. It probably varies from screen to screen, or even game to game. 91 Gbps. For photo editing i could get a monitor with bit depth of 10-bits and with DCI-P3 color space. This means a 10-bit image can display up to 1. I can use 10 bit color at UHD (3840 X 2160) at 144Hz. By upgrading to 10 bit HDR, and watching 10 bit HDR content, you'll be sure to enjoy every scene in your movies. 1 full RGB HDR is ok, but with hdmi 2. 1 You will see alot of color banding/gradients in 8bit PS4 HDR Currently looking at Alienware 38 inch panel. DP 1. 3. 0 and it Was just reading something about these new HDR displays and it said they use 10-bit color depth to provide 1 billion colors; Color bit depth can either mean the number of bits per color channel (commonly RGB, but not always), or bits for the pixel (all color channels combined). e. Check if HDR is enabled; some monitors require HDR to be on for 10-bit color. You should use RGB 8-bit with dithering on a PC. Setting HDR to use 12bits per colour wont make any difference. Frequently Asked Questions: I've used my old 24" HP monitor for gaming, and for video and photo editing. You cannot use RGB 10 bit color at 4K and run 60fps. PQ10 refers to an HDR10 format which does True 10 bit color with Quantum-dot technology provides 89% Rec. That switch doesn’t affect HDR, which will enable 10bit regardless if there’s bandwidth for it. It is known that some panels that receive a 12 bit signal, it'll process the signal and display in It's all a tad confusing, but see HDR is 10-bit color (1 billion colors). [2]HDR10 is not backward compatible with SDR. And think about it. Conversely, nothing stops you from watching crappy 576i 4:2:0 SDR video on an industry-grade 12 bit HDR monitor. Check the TV menus and see if there's some "PC mode" or "Raw Input" or whatever, which may allow you to configure YCbCr 4:4:4 10 bit, or RGB 10 bit. would it remove I tried to extract frames from 10 bit video using ffmpeg: ffmpeg -i 10-bit-video. If you’re using 144hz The more important settings are the Output color format and Output dynamic range that should be set to RGB and The number, 256, is 2 raised to the 8th power or the 8-bit color depth. And even when HDR mode is turned on for games, the Xbox still switches to Limited, and I've found no override for that. 5% Adobe RGB, 100% sRGB / If you're running HDMI 2. I would like to extract the 10-bit RGB values from the HDR video. It's chroma subsampling, lower bit depth and, in rare cases, limited range (mostly combined with 8bit depth) that introduces banding. FALD displays don't tend to be very expensive. 0 so i can only do 4k 60 hz Full 8 bit signal but it still lets me do HDR. Current formats like JPEG are 8-bit, and stuff like TIFF work in 8, 16, and 32 bit mode. Once I have a correct RGB, I'm OK. It will just be very suspectible to banding. Since 34GN850 doesn’t have a high enough peak brightness or any local dimming, it would be better to leave HDR off. Still in Nvidia, desktop colors, tick If you have madvr, mpchc and 10 bit movie You could if anyone made 10bit SDR movies, which they do not. The chart below (Figure 1) shows you the results of the math for both grayscale only or RGB color . Reading 10 bit YUV420: Assumptions: Each 10 bits component is stored in 2 bytes (no "bits packing"). I saw the comments and posts from other people, who claimed that it is possible to get 10-bit color at 144Hz I just had 8 bit for SDR and 10 bit for HDR RGB should be set to standard on TVs and PC on a moniter. Connected with the DP cable that came with it. I have seen multiple monitors now where 8 bit + FRC is actually better than native 10 bit. 0b. 0 hdmi, just to see if the color tones change. 0 interface does not have enough bandwidth for RGB 4:4:4 + 10-bit HDR, whatever specs you read are incorrect. Even 8-bit vs 10-bit is difficult to tell the difference in anything but gradients. Even though this is not true 10-bit, will it produce a result similar to HDR if I use a device which can output HDR? A Review of 3D-LUT Performance in 10-Bit and 12-Bit HDR BT. HDR requires 10 bit or higher for PS4 and PS5. Is it true HDR though? I thought HDR required 10 bit. I have a C9 set to 32-bit/12bpc/RGB/Full range and my gradient image does not look as bad as those in the link above. You can use the VESA DisplayHDR test app from the microsoft store. If the TV reports signal as RGB 10BIT as the link below, XBOX outputs RGB (so The best flavor of HDR on Windows 10 is 4K (3,840 x 2,160), 60 fps RGB (4:4:4) video with 10 bits (1 billion) colors. I’m sort of confused about the display settings on the shield pro. Figure 5: 10-bit HDR grayscale pattern with no-banding (top) and with visible banding caused by bit-depth deficiency (bottom). I mean that's a bit misleading. Although you could have HDR with 10-bit RGB as well. 0b specs shows there is enough bandwidth for 10 bit HDR signal for lower resolutions (e. 0 bandwidth, then 4:2:2 10 bit for HDR and Full RGB 8 bit for SDR, both @ 4k. First thing is to go under the Graphics menu scroll down and select Advance option. 98Hz) to get the most out of the HDR. It does not help that it's entirely unclear which actual windows apps actually can render in 10 bit or if HDR mode has to be engaged for 10 bit to kick in. So in the case of HDR 10-bit and above will be superior easily even if the chroma gets is subsampled. 8 bit really makes a noticeable difference. Some games even having HDR settings for RGB and YCbCr like Far Cry 5. It can output 10 bits at 120Hz, but drops to 8bit at If you have 10 bit you usually have HDR support on more premium displays Link to comment https X570 AORUS Elite WIFI Motherboard, HyperX FURY 32GB DDR4-3200 RGB RAM, Creative Sound Blaster AE-9 Sound Card You can watch 10-bit HDR content on an 8 bit display just fine - I do it all the time using madVR. Basically any color is a combination of different shades of red, green, and blue. Now come HDR 10 bit. Should I leave my setting at 8 or 10 since the Xbox should trigger the right Bit necessary/possible depending on content ? This thread is locked. The HDMI 2. The Direct2D part works because I 've successfully painted a HDR image when I have the ARGB as floats and also my color picker in HDR format works with trying float values. I just put on 10-bit RGB PC mode and call it a day. YCbCr 4:2:0 is acceptable for watching movies, Can anybody help explain the difference between HDR RGB 4:4:4 10/12bit respectively . 5% Adobe RGB, 99% DCI-P3 and 100% sRGB color space for exceptional color fidelity ; Support multiple HDR formats (Dolby Vision, HDR-10, HLG) presents I'm on the PC with a RTX 3080 ( HDMI 2. 0 as you did - 8bit dithered HDR RGB 444 vs 10bit native HDR YCbCr 422, but I still felt I could see some color bleed with the chroma loss. 8-bit dithered is indistinguishable from 10-bit in both HDR & SDR. It's the I use rgb full 8 bit. Main reason being while consoles generally plug-and-play and automate their output accordingly, Windows is notoriously finicky and there's an argument to be had about 8-bit vs 10-bit, and tweaks in GPU driver control panels. Apr 28, 2021 4K 60 Hz 8 bpc RGB requires ≈12 Gbit/s, which is within the limit. Neither my monitor supports HDR nor does DP 1. 0 due to bandwidth and GPU limitations. and trying to turn on windows advance One to choose pixel dpc at 8 bits, 10 bits and 12bits from drop down. Joined Apr 26, 2021 Messages 13 Reaction score 0 Points 3 Age 41 Location NORWAY. 0b to support 4K @ 60Hz with RGB 4:4:4 or YCbCr 4:4:4 and HDR. mp4 -pix_fmt rgb16be test_%03d. What do you mean it is washed out? Is it just washed out in windows, but looks fine in HDR games/video content? Generally this is likely a display issue, not a windows isue. Whether the content is 8 or 10 bit shouldnt entirely matter to the end user, as When you went to plug in your new 120 Hz 4K screen into your M1 or M2 Pro or Max into the HDMI port you were probably unpleasantly surprised to learn that th 158. 0: 2160p RGB 8 bit, 2160p YUV422 up to 12 bit, 1080p RGB 12 bit or possibly higher. So the FRC is basically handling the magic needed to display 10-bit content on your 8-bit display. In this article, I’ll quickly guide you through This can be more pronounced with 6 bit + FRC panels though. I have a 3080 currently and do use HDR. It can output 10 bits at 120Hz, but drops to 8bit at 144Hz. When I watch HDR content on my shield and LG CX the shield never goes to 10 bit. Just make sure your TV, streaming box, and HDMI cables can handle it. Find out why 10-bit color and higher bit-rates will come to consumer and professional imaging devices. 0/HDCP2. When I choose 10 bit rgb full it’s will be perfect and smooth for around 5 mins then start to judder till I select 8 bit again Specs04 • If you turn HDR on, Windows will automatically switch to 10 bit. HDR is 10-bit, Dolby Vision in theory is 12-bit but there are pretty much no, if any, 12-bit panels on This will not allow 10/12-bit 4k60hz YCbCr444 resolutions to be enabled on the Shield, that is a hardware bandwidth limitation of HDMI 2. If I turn on HDR with the RGB Colour Format, this is what I see. Defaulted to 8 bit RGB (which was noticeably dimmer and not as colourful) and then turned HDR on via the Display Settings in Windows and it went to Ycbrc 422 and 10 bit colour. This is a major *Using DP 1. With 10-bit color, there are now 2 10 or 1024 shades for each color. That would mean it's using the range of 16-235 for colors, shrinking the range of possible colors. Consult your monitor’s manual for specific instructions related to 10-bit color settings. 4 Full ) even if I select 10/12 bit it goes to 8 bit. However it seems that 8-bit with madVR's high quality dithering is actually superior to 10-bit input on most TVs for both BT. YcBcR422, and YCbCr444. 2 standard bandwidth. Some monitors support 10bit color but not HDR. png and that's 16-bit png with max value of 65535 how to get corresponding 10-bit RGB In more technical terms, an 8-bit file works with RGB using 256 levels per channel, while 10-bit jumps up to 1,024 levels per channel. That would be the best. HDR is only 10-bit(the 10 in HDR10 means 10-bit). 0b it might be limited. under Nvidia control panel change resolution. the RGB Full range would be 0-1023. In the NVIDIA Control Panel’s Output color formats dropdown I can choose between RGB, YCbCr444, YCbCr422 and YCbCr420. 1 4k 120hz 4:4:4 RGB 10 bit HDR and has freesync/gsync and you can get it for about 1500e. If I render a 16 bit tiff in Nuke my RGB values are 0-1 If i render 16 bit half float for exrs, now my values go way above 1 and the highlights do not clamp for exposure control. It is capable to 60hz and sRGB and Adobe RGB color gamuts, Now i've started the search for new, larger monitor with higher refresh rate. In theory, when RGB is used under HDR, and the monitor/gpu can't handle 10 bit RGB, windows will apply dithering to the 8 bit True HDR is inherently 10-bit, offering a more detailed and dynamic color range, but 8-bit panels may still be marketed as HDR if they meet certain brightness and contrast standards. And if you want 10-bit color, the highest refresh rate provided out of the box is only 100Hz. If it doesn't make a difference, just use 8 bit and enjoy the higher refresh rate. Open comment 10 bit pixel format option disabled HDR support HDR it self is 16 bit pixel format already i believe. With the brightness at 300 peak and limited color gamut, the HDR will look extremely washed out and dark. If changing vbios gives the posibility to use full advantage of hdmi 2. Dice Pokémon Parentage Conspiracy Theorist. It turns out that HDR applications use the new DXGI formats for HDR and WCG, so RGB 8-bit with dithering is fine to use all the time. I'm typing this response on my main desktop PC with a GTX 960 . With HDR enabled in Windows in Display Settings in Windows, if I then go to Advanced Display Settings, the Display Information tells me that the Bit depth is 8-bit with A 10-bit 24 fps movie will be dithered to 8-bit RGB 60 Hz without any perceptible loss. 4K @ 120 Hz RGB 10-bit is too large for DisplayPort 1. An 8-bit signal will not support HDR. Everything was fine but, in radeon settings, ( RGB 4. F1 2020 can run 1440p HDR HGIG RGB 4:4:4 8-bit in 120 frames. 1 HDR UHD TV setup and settings criteria) If a game DOES offer a 60+ fps mode, the PS5 will output For games that do not support HDR or members without an HDR-capable display, 10-bit color precision is recommended for the best image quality. SDR content use sRGB color gamut, which is limited to 8-bit. I have RX 5600 XT Pulse (21. HDR metadata is periodically sent regardless of the colour format (8-bit / 10-bit / RGB / YCbCr). Because my monitor only supports HDMI 2. 2020 is a valid HDR signal. 99. This means that each of the RGB channels has 256 shades so there are 256x256x256 or 16,777,216 colors in total in this 8-bit RGB system. g. They will always render to a 10-bit surface. Not all monitors do this, but basically all OLED does that I know of.
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